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Diablo 2 pc
Diablo 2 pc













diablo 2 pc

If we nail it…’give us more’ is a great problem to have. But we want to make sure we get this one right.

diablo 2 pc

Gallerani feels the same: “Were we tempted? Yes. We kind of stuck to our gut on this one.” There’s a lot of players who have never even played Diablo II in its current state. But realistically we get pulled back by the pillars of what we made for this game. He goes on: “There’s always that passion that people have to add more. So were they tempted by the fruit of new content? Cederquist says yes, but they resisted. That’s it.” “When we first started thinking about making this game, we…wanted to bring this game into 2021, but still be that game that people love and enjoy,” Gallerani adds. We are adding a ‘are you sure you want to spend this skill point?’ thing, like a button confirmation. And if we were to go in there and make the drop rates for the items where you respec…there’s too much of a change. Cederquist explains: “We did have a talk about that. Yes, that authenticity means no one-click respeccing, you’re committing to your build just like the old days. Also bringing it up to live ,” Cederquist says. It’s all in.” “If you’re the person who saw this all these years ago, this is going to be the same game. Accessibility is also a priority for the team, he notes: “Colorblind mode. Gallerani confirmed to us “you can turn all that off,” if you really want to have the authentic experience.

diablo 2 pc

Item comparisons, item linking in chat…those are things you’re still experiencing.” We’re already seeing people do it, with mules, right? Auto-gold pickup, you can opt into that. “Shared stash is something you’ve seen in the video already. “On top of that we have some quality of life features,” Gallerani continues. That’s where you see the stuff like real-time lightning.” But of course, there’s a little more under the hood beyond the new visuals. On top of that, we’re running the 3D engine. “All the sprites, crit chances, miss chances. “It’s the same game running underneath,” Gallerani tells us. Let’s start at the ground floor: what is Diablo II Resurrected? We sat down with Matt Cederquist (producer) and Robert Gallerani (principle designer) to get a feel for how Diablo II Resurrected might shake out. But naturally, given how the state in which Warcraft III Reforged released, people are going to have questions. ‘We don’t do anything that directly compromises that experience’īlizzard’s biggest reveal today? Probably Diablo II Resurrected.















Diablo 2 pc